Concept Art / Visual Development
I'm a french Art Director currently working at Shiro Games, France. Prior to that I worked for Ubisoft as a concept artist and also spent a few years as a Freelance concept designer. I've been working in the videogames industry since 2009 and now teach Concept Art at the New3dge Art School in Paris every year.
I mostly specialize in character design, visual development, concept art and illustration.